Nav Bar
2D
3D
Tech Art
Animation
Portfolio
Common
Website
Research
About Me
Thursday, November 14, 2024
Hercules B Stage (Bird system, interactive lighting, bug fixes, scene setup)
Scene Setup
Bird Spawner
Smoke VFX on fire with interactive lighting
Mount Olympus Partial HDRI
Start screen update (Match lighting and atmosphere with playspace, training space, update text font)
Thursday, November 7, 2024
Hercules C stage (lighting, VFX, environment, functionality)
Stadium background with landscape
"Fake" god rays
Blowing Dust Particle VFX
Torch flame VFX
Spear Respawn and disappear 10 seconds after being thrown
Shield snap orientation based on L or R hand
Newer Posts
Older Posts
Home
Subscribe to:
Posts (Atom)
Jin Roh Sprint 3
Lighting (Lumen)
About Me
It goes without saying that without light, you wouldn’t be able to see anything. If you can’t see anything, then your brain can’t process ...
2D Unreal Pixel Art
Hercules D stage (lighting, physics interactions, scale)