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Thursday, November 7, 2024
Hercules C stage (lighting, VFX, environment, functionality)
Stadium background with landscape
"Fake" god rays
Blowing Dust Particle VFX
Torch flame VFX
Spear Respawn and disappear 10 seconds after being thrown
Shield snap orientation based on L or R hand
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Final Sprint
Lighting
About Me
It goes without saying that without light, you wouldn’t be able to see anything. If you can’t see anything, then your brain can’t process ...
Hercules D stage (lighting, physics interactions, scale)
Hercules C stage (lighting, VFX, environment, functionality)
Stadium background with landscape "Fake" god rays Blowing Dust Particle VFX Torch flame VFX Spear Respawn and disappear 10 secon...
No comments:
Post a Comment